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nikolai

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  1. nikolai

    Midi Show Control Monitor

    Hi Thought I would share this little utility we created to help program WO using Midi Show Control. It is a little app that we run on the production machine that shows all incoming MIDI cues. This way we can see what cue the light desk is at, and easily link up our control cues in WO. Here it is, hope you find it useful. http://audiostrom.com/?page_id=5493
  2. nikolai

    Control Cue Precision

    So, I just tested this in a real show, that I got a report had fired a message to soon. The message and the pause cue was 0,024 apart. Running at 60 fps that is about 1.4 frames space. The strange thing is that I have other cues with 0,013 apart, and they seem fine. have moved many of them just to be safe, but since I don|'t understand the logic behind this, I don't want to make rushed changes. so what is the deal here?
  3. nikolai

    Control Cue Precision

    @stiegzinator True, but given that WO gives the impression of a higher resolution, I call this a bug. It should rather truncate or round to the actual time resolution instead of presenting unpredictable behaviour. The logic is clear, is the cue at the time of the play head or past, yes, run it, else no. If the resolution of the timeline is limited to the 60fps (as we are running), the timeline should not let me put clips or cues in sub-frames, that would just cause jitter and effects like these. Not to mention, if you put audio in to the mix where 0.1 seconds is an eternity in relation to phase of audio.
  4. nikolai

    Control Cue Precision

    Tested now in an unlicensed, empty show. Pause cue 45.52 and output cue at 45.53, this causes it to sometimes trigger the output
  5. nikolai

    Control Cue Precision

    Will need to check in the show, but I tried zooming all the way in, and then putting the output cue just to the right of the pause cue. So it is at a different time, that is for sure. but we are talking fractions of seconds
  6. nikolai

    Control Cue Precision

    Hi We use control cues (pause) to trigger the time line using MSC. On the timeline I also have some Generic output cues, to send UDP messages. Sometimes, if the UDP cue is to close to the pause cue, it will fire the message even though it technically is programmed at a later point on the time line. Is this a known issue? Some users say that this also relates to the zoom of the timeline, but I can not believe or confirm that so is true.
  7. nikolai

    Rounded corners on images

    Aha, that explains it, great. May I suggest that the menu entry is then greyed out, instead of missing. That would be a hint that it is indeed an option.
  8. nikolai

    Rounded corners on images

    Hi Why can we add the "Rounded Corners" tween to videos, solids and virtual displays, but not to still images ? Nikolai
  9. nikolai

    Remaining disk space

    Hi On a watchpax system, (using WP 2 right now) how can I tell if the disk on a display machine is getting full? Is there a way to see how much of the disk is being used from within the production software? Can I get a warning when we are at 90% for example? Nikolai
  10. nikolai

    Z-axis key control

    Hi I know you can move content using ctrl+arrows for left/right up/down. but is there a way to do the same along the Z-axis?
  11. nikolai

    Dante Virtual Soundcard

    Hi not sure what the problem is, but Dante can be a bit tricky some times. I would start by opening dante contoller and make sure the clock is distributed ok. if something is wrong in the setup, there are usually some indications there. Of course make sure sample rate is set right.
  12. nikolai

    Recommendations for 3d mapping work flow

    Hi Walter, thanks for getting back to me. Then I have missunderstood something. the way I thought it would work was like this: put any object on stage maybe a 2x2x2 meter cube. use this to align the projector. the 3d projector should now have the position angle etc of the real world projector, sitting in 3d space in WO. now i should be able to both replace the geometry or move it on stage. the obj file in watchout would need to move using x,y,z and rotation tweens. calibration is done once and as long as the projector stays put it should not have to change through the show. have i got this wrong?
  13. nikolai

    Recommendations for 3d mapping work flow

    Hi Walter, thank you for the reply, and sorry for the missing details. Both, there is one main frontal projector, doing the moving stage elements. One hanging projector (projecting on the floor from the roof) Two edge-blended projectors in the back doing a fixed stage element. So to break down the question. 1. is 3d Geometry going to work when moved around the stage. 2. how easy is it to combine the "old" mapping technique whit the 3d object technique. Could I have one 3d object for the most complex parts and then just map everything else the old way for instance? Nikolai
  14. Hi So this fall I have a new project coming up and need some advice. It is a theatre piece, with a lot of video mapping. it has been put up before by another company, and they used Resolume. I could of course also do this, but would very much like to stay in Watchout, as Resolume has some very clear limitations when it comes to scripted shows. So the main challenge is 3-4 set pieces that move around on the stage from scene to scene. These are large structures that will need to be mapped on. So the old-school method would be to leave the geometry correction of the display 1-1, and do everything with corner tweens on the clips to make the content fit the objects. OR, I could create 3d-models of the sets and map on them using Watchouts 3d mapping features. I have used the 3d mapping before, but only on one object, and that object stayed put through the production. (it was a house/tent) So my main question, will it work to move 3d objects around in watchout to make the mapping fit the real world? CTRL+arrows are fine for moving, but what about rotation? typing in degrees, guessing the value ? How easy is this, mapping with corner pins is actually pretty fast. Also how precise is this mapping (given the model is accurate). How easy is it to combine the two? Can I use 3d mapping with OBJ files for some stuff, then use corner pins for others? What is the best way to calibrate the virtual projector on the stage? would it be a good idea to put out some test objects on different positions on the stage to ensure the calibration is accurate? Any input on the topic from people with experience would be great.
  15. nikolai

    Sending OSC

    Thanks everyone, maybe the ETC app is the way to go.
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