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About nikolai

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  1. nikolai

    Z-axis key control

    Hi I know you can move content using ctrl+arrows for left/right up/down. but is there a way to do the same along the Z-axis?
  2. nikolai

    Dante Virtual Soundcard

    Hi not sure what the problem is, but Dante can be a bit tricky some times. I would start by opening dante contoller and make sure the clock is distributed ok. if something is wrong in the setup, there are usually some indications there. Of course make sure sample rate is set right.
  3. nikolai

    Recommendations for 3d mapping work flow

    Hi Walter, thanks for getting back to me. Then I have missunderstood something. the way I thought it would work was like this: put any object on stage maybe a 2x2x2 meter cube. use this to align the projector. the 3d projector should now have the position angle etc of the real world projector, sitting in 3d space in WO. now i should be able to both replace the geometry or move it on stage. the obj file in watchout would need to move using x,y,z and rotation tweens. calibration is done once and as long as the projector stays put it should not have to change through the show. have i got this wrong?
  4. nikolai

    Recommendations for 3d mapping work flow

    Hi Walter, thank you for the reply, and sorry for the missing details. Both, there is one main frontal projector, doing the moving stage elements. One hanging projector (projecting on the floor from the roof) Two edge-blended projectors in the back doing a fixed stage element. So to break down the question. 1. is 3d Geometry going to work when moved around the stage. 2. how easy is it to combine the "old" mapping technique whit the 3d object technique. Could I have one 3d object for the most complex parts and then just map everything else the old way for instance? Nikolai
  5. Hi So this fall I have a new project coming up and need some advice. It is a theatre piece, with a lot of video mapping. it has been put up before by another company, and they used Resolume. I could of course also do this, but would very much like to stay in Watchout, as Resolume has some very clear limitations when it comes to scripted shows. So the main challenge is 3-4 set pieces that move around on the stage from scene to scene. These are large structures that will need to be mapped on. So the old-school method would be to leave the geometry correction of the display 1-1, and do everything with corner tweens on the clips to make the content fit the objects. OR, I could create 3d-models of the sets and map on them using Watchouts 3d mapping features. I have used the 3d mapping before, but only on one object, and that object stayed put through the production. (it was a house/tent) So my main question, will it work to move 3d objects around in watchout to make the mapping fit the real world? CTRL+arrows are fine for moving, but what about rotation? typing in degrees, guessing the value ? How easy is this, mapping with corner pins is actually pretty fast. Also how precise is this mapping (given the model is accurate). How easy is it to combine the two? Can I use 3d mapping with OBJ files for some stuff, then use corner pins for others? What is the best way to calibrate the virtual projector on the stage? would it be a good idea to put out some test objects on different positions on the stage to ensure the calibration is accurate? Any input on the topic from people with experience would be great.
  6. nikolai

    Sending OSC

    Thanks everyone, maybe the ETC app is the way to go.
  7. nikolai

    Sending OSC

    Has anyone figured out how to send OSC from Watchout ? We can send raw UDP, so it should be possible in theory. (this is also a small feature request, hint,hint)
  8. nikolai

    WATCHOUT Technical Notes - 2015

    Hi we are planning un upgrading our 2012 machines, does anyone have a 2018 display computer spec?
  9. nikolai

    Blury texture mapping

    Thanks I did not know about the preview setting of the VD. Only the one "global one" . Case closed
  10. nikolai

    Blury texture mapping

    I have some issues with 3d mapping in Watchout. I'm doing some tests now and get some blury/lowres results. Maybe you can help me figure it out? Here is the setup: I have a 3ds model of the structure I want to project on. I have a 3d projector set up, and are watching the Preview -> View window. If I drag a texture on to the model it looks sharp an nice. BUT If I use a virtual display (same resolution as the texture) and then apply this display as the texture. The same image looks blury. The texture and virtual display are 3840 x 1467 I'm attaching some screen shots.
  11. Hi How do I orbit/rotate the stage view? I can't seem to figure out how to move the view using the mouse like in any other 3d environment.
  12. nikolai

    Watchpax without DHCP

    We use static IP on our WO computers. Now we have a watchpax and I'm wondering how IPs are supposed to be managed? Can I give it a static IP? I guess it will self assign an ip, but in what range?
  13. Hi So we are about to upgrade our capture cards. We use cameras with HD-SDI outputs, 1080p 25/50/60 (what ever works) Number of inputs is not important to us, but more is always nice to have. Latency however is key, as we are trying to get close to lip-sync. After reading on the forum and talking to other users, we are going for Datapath cards. Now I have to choose between: VisionSC-SDI4 http://datapath.co.uk/video-capture-cards/visionsc-range/visionsc-sdi4 VisionSDI2 http://datapath.co.uk/video-capture-cards/vision-range/visionsdi2 So the SDI4 seems like a newer model and has more inputs, also it costs less. It needs more bandwith, no surprise with the extra inputs. However there are no mentions of it on this forum :/ Then there is the SDI2. The one thing this got going for it is that there are many users on this forum successfully using it. And datapath mentions Watchout on their webpage.. So which should I order? Any recommendations ?
  14. nikolai

    Dante Virtual sound card - Watchout Support?

    You are right on all points jfk. So the way that other applications handle multichannel audio is to let the user select a number of devices/channels in the program it self. I have a feeling they'll get this sorted in v6 I dont know of any professional audio devices that present them self as a single multi channel device in windows.
  15. nikolai

    Dante Virtual sound card - Watchout Support?

    Jonas, ok just to clear thing up. Well yes one AES/Signal is 2 channel but if you use something like RME HDSPe AES-32 you get 16 channels of audio. (Over 8 cables) As far as I can see, Watchout is using directsound (Standard windows audio) so WO only sees the devices as standard windows audio devices. A single hardware device (Like a madi card) will show up as mulitple devices in the windows control panel "Sound" window. If the actual audio device output Analog, digital, or smoke signals should not make a difference to WO. What matters is how WO uses multiple windows audio devices. So, Dataton, how does Watchout use multiple audio channels, how does it choose what devices to use? In v.6 I hope there is a dialog to let us choose MIDI devices and audio devices.