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Martin Pfeifer

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About Martin Pfeifer

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  • Birthday October 21

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  1. Martin Pfeifer

    Implementing of interactive stuff

    You can design interactive applications by using the Auxilliary Timelines, the Input Protocols, the Outputs, you can link Tween Tracks to external control inputs and you can make use of the Interaction Name Field in the media cues. For everything else I prefere using TouchDesigner (e.g. for optitrack, blacktrax, openptrack) and also for generative media elements like particles. Via TCP/IP and/or Capture cards (e.g. epiphan video devices) I link this finally to WATCHOUT for the play out. https://www.alstermedia.co
  2. Martin Pfeifer

    Blury texture mapping

    The resolution of the view window is depending on how far you zoom into the stage winndow. Maybe this is the reason?
  3. Martin Pfeifer

    URL-based Images in v.5.5

    A useful description of how to use URL-based images I only found in the posting of Jonas http://forum.dataton.com/topic/1126-dataton-software-earlier-versions-archive/ and there in the link https://www.dataton.com/files/watchout/support/Release-Notes-55.html That's a pity it is NOT described as such in the WO6.1 users guide Martin
  4. Martin Pfeifer

    OSC/UDP Cue control

    You can send OSC messages via TCP or UDP. The WO production computer can be controlled with TCP or UDP, but can not (yet?) understand the OSC protocol. The commands WO understands are documented in the Production Computer Protocol. The commands for WO Display Computers are nearly the same and documented in the Control Protocol. Martin
  5. Martin Pfeifer

    Kinect Xbox One + Watchout

    Maybe you are looking for a software that converts the Kinect II data into MIDI signals. You can then simply use them in the task window as MIDI inputs and trigger any tweens or else stuff. Makes fun. Martin
  6. Martin Pfeifer

    Need some help with DMX

    You do not need the software on the display pc. You need it only to configure the converter. I think the artnet commands are only sent from the display pc. Martin
  7. Martin Pfeifer

    Multichannel Audio is scratching & crashing after some time

    Also, the sound is bad and flanging in the periods where there is no scratching and full-lrvel cracking. But I think the answer is in James post from May 01. I have to fix this. Martin
  8. Martin Pfeifer

    Ask for audio playback tips in WO

    "Audio caming from the card was sometime distorted with a kind of flanger effect on it." The same seems the case with my display pc and the MOTU 828MK3 audio interface. I do not like to fumble with regedit. Martin
  9. Martin Pfeifer

    3D mapping projectors

    ... difficult to imagine. Do you have screenshots?
  10. I am using the MOTU 828mk3 Audiointerface. I use a *.wav stereo file which I asssigned to 4 balanced outputs. After some time, aproximately 15 to 30 minutes, the MOTU makes a loud sctaching and crashing sound. Anyone might know the cause? Martin https://www.pfeifer-media.de
  11. Martin Pfeifer

    Interaction Name 6.1.1

    I think the 3rd party software is checking the xy coordinates via IR laser and IR camera. Watchpoint is then asked with hitText x y whether at this time a cue is visible at this coordinates. In the case there is no cue visible, the display computer answers with Reply false. If there is a cue visible, it answers with the interaction name of the cue and its anchor point position, e.g. Reply true “Image01” 1154 212 0 Martin https://www.pfeifer-media.de
  12. Martin Pfeifer

    Converting unusual image file resolutions into videos

    With ffmpeg, I made these special resolution HAP alpha and HAP Q videos from png images. All play smooth and without problems: 268x3072, 268x3452, 764x3072, 1000x4216, 2928x3072 and 3452x3072
  13. Martin Pfeifer

    Converting unusual image file resolutions into videos

    I found a solution: ffmpeg -video_size 2928x2416 -start_number 00287 -i C:\MEDIA\SHOWROOM\GRAFITTY\1COLOR\IN\5G\05-2929x4217_%05d.png C:\MEDIA\SHOWROOM\GRAFITTY\1COLOR\OUT\5Gdemux\05-2928x4216_%05d.png ffmpeg -start_number 00287 -i C:\MEDIA\SHOWROOM\GRAFITTY\1COLOR\OUT\5Gdemux\05-2928x4216_%05d.png -vcodec hap -format hap_alpha -chunks 8 -b:v 50000k -minrate 50000k -maxrate 50000k -s 2928x4216 C:\MEDIA\SHOWROOM\GRAFITTY\1COLOR\OUT\5G-2\5G-2.mov however ffmpeg ignores the specified bitrate and encodes with aproximately max. 120000Kbit/s Martin
  14. I made an HAP Alpha file out of image sequences with 3452x3070 px. I did it with ffmpeg by setting the output resolution to 3452x3072 px so that the pixel sizes are divisible by 4 and ffmpeg could do its job. However with pixel sizes from 268x3070 to 268x3072 or from 2929x3070 to 2928x3072 ffmpeg promts the error message Invalid frame size. Does anyone know a solution or do I have to leave the image sequences as they are? Martin
  15. Martin Pfeifer

    Kinect for Windows

    and also https://github.com/ahollenbach/GesturalMusicand https://www.youtube.com/watch?v=5LAG0SH2lwg Martin