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  1. Hi guys, Was wondering if anyone has experience using HAP as a codec within Watchout, particularly if hardware accelerated decoding is supported? I've noticed this on the Watchout 6 features page and the codec itself looks very promising. Although I see the limitations in hardware accelerated decoding, it could be very useful for some projects where primary considerations are a high / lossless bitrate and excellent performance. Experiences anyone? Floris
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