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screenshaper

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Everything posted by screenshaper

  1. @Josef Swanberg are you kidding us? H.264 less heavy than HAP?
  2. Are you sure about that? We have successfully installed win7 on that motherboard.
  3. Why don't you downgrade to win7? (it should be free of charge if you own win10 licenses) It is the safe and certain way!
  4. I noticed this happens only if you have sound device set as "none" on production PC preferences
  5. It can be also a display or cable issue. Some kind of content may become a "pathological signal".
  6. Sorry, but no magic allowed here. One single image (up to the max resolution of the input board) shall be stretched across all the projectors in the group. You have to distribute the input signal to every projector.
  7. If you upload using a web browser, try to use a different browser. I expeeienced some difficulties with big .wob and some browser software.
  8. After repeated experiences, I confirm that setting "use single audio renderer" on the pc that plays the sound, completely removes the phasing effect.
  9. I think that adjusting gamma in the 8bit domain could be a little quality disruptive. It should be better to use the gamma adjusment of the graphic board driver. Anyway, It is possible to mimic gamma adjusment of the media using the "gain" control of the "Hue & Saturation" tween.
  10. Using HAP on After Effect, the quality slider has NO effect. There is NO way to use chunks in After Effect or Adobe Media Encoder. What kind of problems do you face using ffmpeg?
  11. Instead of applying a video directly as texture for a mesh, apply a Virtual display. All the content appearing on the Virtual display area will become the texture of the 3d object. You will be free to apply any tween you want to the media.
  12. Chunked encoding available for Windows using FFMPEG. ffmpeg.exe -i "input.xxx" -an -c:v hap -format hap_q -chunks 8 -y "output.mov" as stated by @Miro in this post
  13. The default network card is the one that have a default gateway address set.
  14. GTX 980 is for sure up to the par. Absolutely no need of active adapters with Nvidia boards.
  15. Furthermore, I had experience of video clips with insane bitrate at the very beginning when encoded with VBR and no bufsize specified. Check your files with "bitrate viewer" and eventually re-encode them.
  16. I'd try with much longer staggered preroll times. Try 3 to 9 seconds or more.
  17. We use nvidia geforce gtx9xx series in all our fleet (30+) of WO servers. Never had an issue. Happy with the performance. No need of active adapters. The various outputs of the same Nvidia GeForce graphic board are perfectly in sync, perfect for use with huge LED walls (AMD boards assure perfect sync between the outputs of the same board only adding the optional sync card, available only for professional grade boards) My two cents.
  18. Maybe because you don't have any decoder for flash video installed on the display PC's?
  19. MA2 runs a telnet server listening for commands. Quite everything in the console can be triggered via telnet.
  20. I've experienced the same flickering wireframe stage preview on WO6 several times. I had the same reported back from other colleagues.
  21. Great! Do I have to re-program PerfectCue system to send Y and T keystroke? Maybe I'm wrong, but I remember PerfectCue by default sends other keys...
  22. @AlexRamos Great job! Do you thin it is possible to release a version working with a WO Producer, enabling the speaker on stage to advance an Aux timeline with the PerfectCue and the WO operator working at the same time on other timelines?
  23. How distant was the stage from the place you was looking at the screens? The sound is not so quick (approx 343 m/s). If you was at 50m from the stage the sound reached you with a delay of approx 146ms, equivalent to 3.46 video frames @25 fps. Maybe the natural intrinsic sound delay was just matching the delay introduced by vision mixer and decklink at your point of observation...
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