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dscully

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About dscully

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  1. We are playing back a wav file in the middle of a somewhat complicated show. Playback is fine throughout the show, but we sometimes have a hang on the production computer when it hits an audio cue. The display machines continue to free run, but it take a second or two for the Production computer to catch up. Checking the Windows Event Log, it seems like the notification "Multimedia Class Scheduler entered the running state" is correlated to the short hangs. Has anyone seen this? We are on version 5.5.2. Thanks Dan Scully
  2. -------- post 1 merged -------- Its WO5, latest release. I'm seeing it on the laptop (Macbook Pro running Windows 7 via Bootcamp) that I'm using for preprogramming, in the Stage window. I don't get into the venue until tomorrow so I'm not sure if I'll see it onstage, but its definitely noticeable on my laptop. -------- post 2 merged -------- The graphics card is Nvidia GeForce 9600M GT. Where is that setting? Thanks! ds -------- post 3 merged -------- Sorry about the multiple posts on my own topic, but that did the trick. For reference for others: Windows Control Panel -> NVIDIA Control Panel From the "Select A Task" tree on the left, choose "Video", and below that choose "Adjust video color settings". For question 2, choose "How do you make color adjustments?" and select "With NVIDIA settings". Under the "Advanced" tab, for Dynamic range select "Full (0-255)" Thanks for the help.
  3. I'm making extensive use of Add and Lighten blend modes on my current project, and I'm having an issue with the black values in the content. Rendering a black solid out of After Effects CS6 in either mpeg2 or H264 results in a clip with a not true black value. If I take several layers and stack them on the timeline with Add blend modes, the display gets increasingly light grey. If I repeat the above with ProRes 422, the blacks stay black. Any thoughts? I'm worried about using ProRes because of all the warnings about it not being a preferred codec. All help is appreciated. Dan Scully
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