Hi everyone, I am just evaluating WatchOut 6, and I am trying to use WatchOut 6 to create a more interactive show / event that is tie into a game. To do that, there is a requirement for us to sent some triggering signal from the game (an external sources) and then once WO6 receive the signal, then WO6 will then trigger different certain layer of animations or effects, etc.
The source of these signal could be from another computer in the same network, or it could be a physical button, etc.
So this is where I get confuse by looking at the WatchOut 6 manual. From what I read, WatchOut can