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  1. I've noticed odd behavior when MIDI pulls us out of order. Our whole file is being triggered by sound sending MIDI CC to Watchout. We have pause cues numbered with the numbers we are getting from the MIDI CC signal When we jump multiple cues forward, the media that is on at every pause point between where the play bar was and where the MIDI pulls us will play for one second each. For instance, if we are between cue 10 and 11, and MIDI triggers cue 14, we will see 11 for 1 second, 12 for 1 second, 13 for 1 second, then 14 will pick up 3 seconds after the pause point / cue. The playhea
  2. I've solved the problem. It's multi-layered, but has a simple solution. Watchout only natively broadcasts as much of the DMX packet as it has to. If you're just broadcasting CH1, it will only include the first 2 channels of DMX. If, at any time, you broadcast something above that range, it will broadcast more of the packet. For instance, if you send Channel 7, it will send additional octets that will send control up to Channel 8. Sending Channel 8 will not extend the broadcast to Channel 9, but 9 will extend to 10, 11 to 12, etc. This makes sense in many ca
  3. I've done a packet capture with Wireshark. There's a difference in packets before and after we edit the DMX address in the show file. The UDP packet length increases from 30 to 38. Before: 0000 ff ff ff ff ff ff 9c 5c 8e 97 c5 f8 08 00 45 00 ÿÿÿÿÿÿ.\..Åø..E. 0010 00 32 03 b4 00 00 80 11 db 0b ac 10 01 dc ac 10 .2.´....Û.¬..ܬ. 0020 01 ff c0 11 19 36 00 1e 51 07 41 72 74 2d 4e 65 .ÿÀ..6..Q.Art-Ne 0030 74 00 00 50 00 0e 00 00 01 00 00 04 00 00 00 00 t..P............ After: 0000 ff ff ff ff ff ff 9c 5c 8e 97 c5 f8 08 00 45 00 ÿÿÿÿÿÿ.\..Åø..E. 00
  4. I did some tests this morning. When we opened the show files, DMX worked on neither the primary nor the backup until I manually edited the DMX addresses in Output on them. After that, I could smoothly fade Art-Net on whichever machine was online, as long as the other one was offline, no cable pulling required. Further monitoring with ArtNetominator shows that the offline system is not sending Art-net packets.
  5. We have two production and two display computers. Art-Net is running from the computers through a network switch to both projectors. During the tests, we would take one computer offline before bringing the other one online, to simulate failover conditions. There was one time during testing that we had both systems able to broadcast art-net, when we brought both machines online at the same time to see what would happen. We got flickering output from the conflicting signals.
  6. We've been having issues with Art-net coming from Watchout going to our projectors. It started when we had two projectors on different universes. We were advised that we should consolidate them to a single universe due to some issues with how Watchout handles Art-net output. To make sure any potential issues were minimized, we addressed both projectors to Art-net Universe 1, Address 1. Later today, we had a failure on the main machine, so we switched to the backup. I tested DMX as soon as we switched, and it worked. A few minutes later, it did not. Once we got the main back up and running
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