I'm in the middle of building an installation that consists of three independent display servers being controlled by an ipad based control system by Kramer. At it's simplest, we are using the ipad to Play, Stop, and Pause Aux timelines with the UI showing the states of the Aux timelines. And ideally a counter showing the time.
While wading thru the forum I found this statement:
"One shot polls are interrupt based and if sent too often can impact system performance."
When observing the packet stream between the program Universe and WO production, it appears that a getStatus query using "2" for the subscription function is sent about every 30 ms. If we do something similar with the Kramer Control system for three display servers and multiple Aux timelines, is there any way to determine what kind of impact that might have?
Also, a syntax question:
Elsewhere in the forum I came across this specific syntax for a getStatus query:
getStatus 1 "TaskList:mItemList:mItems:TimelineTask \"Movie1\""
The users' guide Control Protocol section defines only the basic getStatus command and the expected reply, but not in the detail noted above. Is there a document in existence that shows that level of detail for each command?
Or do I need to use a program like Universe to reverse-engineer something similar for Kramer Control?
thank you for your help