Hi, I have an issue to solve until the end of this week.
I using Unity 2019.2.16f1 to build a windows standalone project, which contains KlakNDI plugin that version is 0.2.4:
https://github.com/keijiro/KlakNDI/tree/v0.2.4
I capture 2 NDI contents by using Render texture mode with 2 render textures, while both use the same resolutions in 6168 x 3188.
When I try to render NDI contents via Watchout 6.7, it turns out that projection doing frame jumping bug: sometimes NDI contents will suddenly appear some contents from the first few frames in a period time, like example I provided in the picture.
How can I solve this problem? Can anyone providing some suggestions to help me fix? Thank you!!