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jfk

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Everything posted by jfk

  1. I am not sure I understand the Matrox part of that correctly.WATCHOUT 5 only supports one graphics card per computer, with up to six outputs on that one card. There is no support for multiple graphics cards. (SLI / Crossfire acts as one card, so that could be a little confusing). If that Matrox thingy is working outside the computer on high res outputs and not in the machine, then I assume those can be fed from a single card with three outputs.
  2. Actually, in WATCHOUT 5.0, you can not do that.v5.0 requires all outputs from a single multi-headed computer be the same resolution.
  3. You can try the 23.98p, the display output is still 60p, so WATCHOUT has to do the 60p w/pulldown conversion on the fly, adding to the load. The 24 fps complaints are typically related to motion artifacts. Apple ProRes is a heavy processor load codec, you may find it will work, may not – computer has a big impact there. In general, Apple QuickTime makes poor use of Windows multi-threading, under-performing in comparison to codecs that are native to Windows. As for the conversion and Sorenson Squeeze, I hear both good and bad reports on Sorenson. I will leave it to others to a
  4. No it is not to large in terms of its storage size.The file size does not really matter, as it is streamed during playback. It will play, question is, will it play smoothly? The files output resolution matters very much, the files encoding matters very much, as both determine how much is streamed per frame, how hard the decoding processors must work, and how many frames per second. (Avoid 24 fps whenever possible, convert it to 29.97, 30, 59.94 or 60 fps before using it in WATCHOUT). If you are trying to output one 7680 x 1080 at 60p or 3840 x 2160 file at 60p, your com
  5. Yes.This is documented in the WATCHOUT 5 User Guide There are two methods for controlling WATCHOUT playback. - Control of Production is IP only. reference Appendix D Off by default, must be enabled in Production Preferences. - Control of a Display Cluster is IP or Serial. reference Appendix E, Cluster control via IP is straigtforward, as it is always available. Cluster control via serial is off by default and must be turned on a by a script, etc, also covered in Appendix E. Either method supports SMPTE chase input, DMX output and IP output. Production is only needed w
  6. Inquiring minds want to know? i.e. one of our customers is asking the same question. Can anyone provide direction on the non-WATCHOUT section of the motion tracking solution used at InfoComm? The WATCHOUT side we understand - bitmap media object set to "Optimize For: More Effects and Capabilities", Inputs, Tween formulas, etc But how was the motion tracking accomplished up to the point of the position data provided to the WATCHOUT input objects?
  7. Yes there is a good way to do this. Use the Display dialog scaling feature to program the stage in 1920x1080 chunks while outputting a different resolution that will work with the displays you have. Switch them back to unscaled when you are ready. Reference: [em]WATCHOUT 5 User Guide[/em] - Chaptor 9 - DISPLAY SPECIFICATIONS - page 151 (screenshot of the dialog on pg 150)
  8. Not sure what your question is? So your two blended computers are not synching with each other? BTW We do appreciate all the system detail, but one more detail if you will. Are there any audio connections in the system? Reason I ask is we have heard reports of a synch delay when an audio cable is connected to the motherboard audio outputs, unrelated to actual sound playback on that computer. That may be related to a Windows Control Panel setting ( jack detection ), have not confirmed that yet, but it has been reported as the source of mis-synchronizaiton between displays. T
  9. No. Only one graphics card per computer is supported. Up to six outputs on that one card are possible, assuming the card supports its outputs under DirectX. Also note: all outputs from a single card must be at the same resolution. All other aspects of the outputs are discrete.
  10. Here is the ShowRoom forum post that you are referring to ... [strong]From: Mike Fahl Reply-To: Showroom Date: Mon, 11 May 2009 09:31:58 +0200 To: Showroom Subject: Re: changing the folder for display's media [/strong] There's an (undocumented) command line option that can be passed to the WATCHOUT display software to allow for this. This is what the "Target" field in the application shortcut would look like to use this feature: C:\WATCHOUT\WATCHPOINT.EXE -ShowPath /e:/Shows/ In this case, WATCHOUT is installed on the C drive, and the files are stored in the S
  11. BTW Microsoft says windows XP or Windows 7 32 bit can address 4 Gb of memory. I thought one of the reasons for the 3 x 2Gb for 6 Gb memory was to achieve the enhanced throughput of the triple channel memory as compared to running 4 gb of just dual channel memory?
  12. Well the best example is the WATCHOUT 5 intro show Dataton stages at it trade show booth. Full 3D, two screen blended overlap times two - four projectors with integrated 3d filters.Impressive seems their next exhbit is at PALME ASIA 2011, July 13-15 ( http://www.dataton.com/events )
  13. jfk

    Error #2031

    The error does not come from WATCHOUT, it comes from the Windows OS, and is being displayed by WATCHOUT. It is usually an indication of an OS configuration that is flawed. A simple google search of "Error #2031" indicates many solutions like ...
  14. Simple answer is yes it can be done.Each watchout display is capable of eight channels of output. Audio synch between displays is very good, but not phase accurate perfect. With the way you have split up your audio, that should not be an issue however. As for the motu, you need to test that with your hardware setup. We do have customers who use Firewire motu boxes, but your results may vary as your hardware is not identical to those who report success. There is no provision in WATCHOUT for output of either MTC or SMPTE.(WATCHOUT does read and synch to all forms of SMPTE.) M
  15. I can think of about 30 things with so little information.Could be incompatible hardware. i.e. a hardware configuration that does not meet its specs.There are many settings for the hardware that can cause that too.Contact your hardware vendor and work with them to be sure all components listed in the requried list in the user guide are in fact properly configured for DirectX compliance.
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