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fdoeve

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Posts posted by fdoeve

  1. 7 minutes ago, joakim said:

    Hi,

    I think the culprit here is line 5 of the WATCHNET log: "Cluster error".
    Could you please send an email to support tagged with WATCHNET and attach the log files from WATCHOUT production and WATCHNET and we will dig deeper into this issue.

    Best,
    Joakim

    I'll get on it! thanks!

  2. That sounds like it should work... adding the production computer by ip address works and the Watchnet sees it as online, but there's still no control.

     

    Also, the Production software now gives me the error [Unrecognized command: getStatus]..... 

     

    EDIT:

     

    My Watchnet Server is also giving me all sorts of error messages (tried to upload image, didnt work), but i get a lot of IllegalState Cluster not ready messages...image.jpeg

  3. Hey guys!

    i thought i would try and use watchnet to control my production software, but as soon as i enable the UDP control in Watchout Production i get an error message over and over saying 

    [Error 7 0 "Unrecognized Command: Discover"]

    and there is no info or control in Watchnet..

     

    i know that, because i am using watchout 5.5.2 with watchnet 1.4, production computers won't show up in the network inside Watchnet, but controlling them should still be possible, right?

     

    Anyone have any idea as to what i'm doing wrong? there's no firewall in the production Computer, so nothing's blocked there...

     

    Thanks!

     

    Frank

     

     

  4. Here's what i'm trying:

     

    the "led" and "led2" are small movieclips of a little led that's red on frame 1-9 and green on frame 10, so i want it to change from red to green when a certain aux timeline is playing.

    The part for the main wo works, the movieclip changes when wo is connected or when the main timeline is playing, just nothing happens when i try the same for Aux Timelines...

    import com.dataton.watchout.*;
    import flash.events.MouseEvent;
    import flash.events.KeyboardEvent;
    import flash.events.EventDispatcher;
    import flash.utils.Timer;
    import flash.net.SharedObject;
    import flash.display.DisplayObject;
    
    
    import flash.display.StageDisplayState;
    
    
    
    
    var wo : WATCHMan = new WATCHMan("192.168.2.222");
    var auxTL : AuxTimeline = wo.GetAuxTimeline("Theater_PPT");
    
    wo.addEventListener(WATCHMan.KEvt_ConnectedChanged, function(evt : Event) {
     
    if (wo.Connected)
    led.gotoAndStop(10);
    else
    led.gotoAndStop(1);
    });
    
    
    auxTL.addEventListener(AuxTimeline.KEvt_PlayingChanged, function(evt : Event) {
      if (auxTL.Playing)
        led2.gotoAndStop(10);
      else
        led2.gotoAndStop(1);
    });
     
    
    

    Anyone have any idea where my approach is wrong?

     

    Thanks!

  5. Hi Mike!

     

    Thanks for your answer. Again, I should say, because I just remembered I already asked a similar question a long time ago and then, too you were the one to answer me

    I decided to try and pick up where I left off, doing everything the same for the AuxTimelines as I did for the main, but I get nothing back from the auxes... Main works though. So there must be a different approach needed for aux timelines I guess.

  6. Hey guys!

     

    I use Flash a lot to create remote apps to control my watchout shows, using them on windows tablets or android tablets.

    I manage to do the basics (starting/stopping stuff) but i'm puzzled how i can get the state of a timeline into flash.

     

    I would like to be able to have a button change when a timeline is done playing or maybe get the time info to show next to the button, just to be able to show more information in the app.

    Would also be nice to be able to show if the app is still connected to Watchout..

     

    I have read the API info, but it's just a bit out of my league for now to understand on my own.

    I hope someone can show me how i would be able to get this to work, would be so cool!

     

     

    Thanks in advance!

     

    Frank Doeve

    The Netherlands

  7. hmm well so far i got this piece working, making Flash listen to the main timeline of Watchout:

     

     

     

    import com.dataton.watchout.*;

    import flash.events.MouseEvent;
    import flash.events.KeyboardEvent;
    import flash.events.EventDispatcher;
    import flash.utils.Timer;
    import flash.net.SharedObject;
    import flash.display.DisplayObject;
    import flash.events.Event;
     
     
    var wo : WATCHMan = new WATCHMan("192.168.1.221");
     
     
    wo.addEventListener(WATCHMan.KEvt_PlayingChanged, function(evt : Event) {
     
    if (wo.Playing)
    gotoAndStop(10);
    else
    gotoAndStop(1);
    });

     

    But i can't seem to figure out how to get the GetAuxTimeline thing to fit in something like that...

     

    Anyone..?

  8. Not really a direct response to the thread... But i didnt see the use of starting a whole new topic for this question...

     

    When thinking about using a Kinect sensor with Watchout, is there a certain type i should look for? because i see the "standard" Kinect for Xbox 360 and i see Kinect for PC...

    Would either one work?

    And Does it get its power from the usb or would i need a seperate power supply?

     

    Thanx!

  9. Hey guys!

     

    I'm trying to get something that's new to me to work in Flash, but im not certain if it's possible...

     

    The situation:

    I have a WO show running, with some Aux timelines, one of them is triggered by a MIDI note.

    Other Timelines are triggered from a Flash show.

     

    What i would like to do is make the Flash change, the moment the Aux Timeline that gets triggered by the MIDI note starts running, so a new view opens up in the Flash.

     

    I think i would have to use the PlayState() of Playing() fuctions, but im confused about how to make the flash keep an eye on the WO so it knows whan to react...

     

    Anyone have an idea?

     

    Thanx!

    Frank Doeve

    The Netherlands

     

    P.S. 

    Im running WO 5.5 and Flash CS5 (AS3)

     

     

  10. Well we got the final answer... and indeed, 30Hz is the max... even for PC resolutions...

     

    you guys were right all along ;-)

     

    So what if i desperately want to capture a PC signal at 50 or 60 Hz , preferrably through DVI, am i stuck on just the Datapath capture cards as option to buy then?

    Because rightnow i use BlackMagic Intensity Pro's and they only have HDMI, through which i could only capture 1080i at 24 Hz... not really what i had in mind...

  11. Hi

     

    We are also mostly capturing computer screens and have been using the Datapath VisionRGB-e2s for a while, and they have been working just fine. Of course a bit more expensive but it gets the job done without hiccups.

    Guess everything is a matter of budget though..

    very true..

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