Jump to content
Dataton Forum


  • Content Count

  • Joined

  • Last visited

About nikolai

  • Rank

Recent Profile Visitors

503 profile views
  1. Hi If you change layer conditions in preferences, you have to do an update for the changes to take effect. Auto update does not seem to work with conditions. If this is a feature please say so in the manual, the natural thing would be that auto-update took care of this.
  2. True, that is a great way to solve it. Give virtual displays some of the same options as normal displays. masks and geometry and we are good to go. Would be a very powerful feature in my opinion.
  3. Thank you for clearing that up. I have not been able to make a moving 3dobject edge blend (yet) As for the scenario with the moving set piece, yes we could use two shows, but what if there where 5 positions, then we need 5 shows, and the workflow perspective this becomes a nightmare. I conclude that this is a missing feature in watchout, hoping it will be addressed in version 7. As of now, I'm testing a setup using virtual displays to make the different overlaps and using a "gradient wipe tween" to do the edge blend, and corners tween to do geometry.
  4. Yes. but only once pr "show" So I can not have one mask, then fire a cue and have another mask in order to react to scene changes?? Maybe an example will explain it better: This watchout demo video: https://www.dataton.com/academy-video-watchout-6-3d-mapping-with-multiple-projectors What if the car had two positions on stage during a performance... I did see a demo video with the dataton house rotating around its centre axis, what about X/Y/Z movement??
  5. Hi We use watchout in theatre and there is one big roadblock the comes up from time to time. As far as I know, the edgeblend, masks, geometry correction etc. is locked, so you have one setting pr show. How would you solve this simple scenario; 2 front projectors edge blend on a large wall/cube or whatever on stage. Then mid-show, this wall/cube is moved 5 meters upstage or downstage. Now, edge blend and warping is messed up. In most other software, we would be able to solve this in the mapping section (qlab has surfaces, resolume can do it, and so on), but I can't seem to find a good way in WO. I have thought about adding the displays without overlapping, and then use virtual displays to do the overlap for each position. the blend would then have to be made with some gradient png files or something, and geometry with corner pins on the virtual displays. This seems a bit hackish though. Then I thought about a 3d model of the wall, that would solve geometry, but that does not solve the edge blend Is there another way or have dataton designed themselves into a corner with the fixed settings in the display window?
  6. For future reference: Got some information back from Dataton support (Thanks) The card works with WO, the C900 groups the 9 outputs into three actual displays. So, if I understood correctly, 9 x (1920x1080) is actually 3 x (5760x1080).
  7. Hi Has anyone tried this card yet? We are looking for a solution to control a 3x3 video wall from watchout, on a single computer. And would like to know if the C900 would solve this?
  8. Hi Thought I would share this little utility we created to help program WO using Midi Show Control. It is a little app that we run on the production machine that shows all incoming MIDI cues. This way we can see what cue the light desk is at, and easily link up our control cues in WO. Here it is, hope you find it useful. http://audiostrom.com/?page_id=5493
  9. So, I just tested this in a real show, that I got a report had fired a message to soon. The message and the pause cue was 0,024 apart. Running at 60 fps that is about 1.4 frames space. The strange thing is that I have other cues with 0,013 apart, and they seem fine. have moved many of them just to be safe, but since I don|'t understand the logic behind this, I don't want to make rushed changes. so what is the deal here?
  10. @stiegzinator True, but given that WO gives the impression of a higher resolution, I call this a bug. It should rather truncate or round to the actual time resolution instead of presenting unpredictable behaviour. The logic is clear, is the cue at the time of the play head or past, yes, run it, else no. If the resolution of the timeline is limited to the 60fps (as we are running), the timeline should not let me put clips or cues in sub-frames, that would just cause jitter and effects like these. Not to mention, if you put audio in to the mix where 0.1 seconds is an eternity in relation to phase of audio.
  11. Tested now in an unlicensed, empty show. Pause cue 45.52 and output cue at 45.53, this causes it to sometimes trigger the output
  12. Will need to check in the show, but I tried zooming all the way in, and then putting the output cue just to the right of the pause cue. So it is at a different time, that is for sure. but we are talking fractions of seconds
  13. Hi We use control cues (pause) to trigger the time line using MSC. On the timeline I also have some Generic output cues, to send UDP messages. Sometimes, if the UDP cue is to close to the pause cue, it will fire the message even though it technically is programmed at a later point on the time line. Is this a known issue? Some users say that this also relates to the zoom of the timeline, but I can not believe or confirm that so is true.
  14. Aha, that explains it, great. May I suggest that the menu entry is then greyed out, instead of missing. That would be a hint that it is indeed an option.
  15. Hi Why can we add the "Rounded Corners" tween to videos, solids and virtual displays, but not to still images ? Nikolai
  • Create New...