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Showing results for tags 'Recursive'.
Hello all, I am using Watchout 6 on a project that has 4 Projectors. 2 for a curved wall in back and 2 for the floor and a platform that tracks up and downstage. The project is set-up to use an .OBJ for the curved wall as well as the floor and tracking platform. Each of these is then textured with a virtual display. With almost every cue we take that includes the curved back wall an error is thrown "Recursive use of virtual displays may yield unexpected results: Projector SL" What is the cause of this and how can it be avoided?