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Found 2 results

  1. Hello, I'm in the middle of building an installation that consists of three independent display servers being controlled by an ipad based control system by Kramer. At it's simplest, we are using the ipad to Play, Stop, and Pause Aux timelines with the UI showing the states of the Aux timelines. And ideally a counter showing the time. While wading thru the forum I found this statement: "One shot polls are interrupt based and if sent too often can impact system performance." When observing the packet stream between the program Universe and WO production, it appears that a g
  2. Hey all, trying to do some testing for an installation project utilizing (8)Watchout Display servers.... eventually, a crestron control system will manage and trigger WO Timelines etc...targeting different display clusters. Right now, i'm trying to test by controlling a production computer from another PC via a network and telnet on the PC (i.e, Production version of WO is not on same PC as telnet commands) everything is working great, so far. One question though: There will be certain Cues that i've made that i need to jump to a new time position and play the timeline. Is ther
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