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  1. Hi, I have an issue to solve until the end of this week. I using Unity 2019.2.16f1 to build a windows standalone project, which contains KlakNDI plugin that version is 0.2.4: https://github.com/keijiro/KlakNDI/tree/v0.2.4 I capture 2 NDI contents by using Render texture mode with 2 render textures, while both use the same resolutions in 6168 x 3188. When I try to render NDI contents via Watchout 6.7, it turns out that projection doing frame jumping bug: sometimes NDI contents will suddenly appear some contents from the first few frames in a period time, like example I provided in the picture. How can I solve this problem? Can anyone providing some suggestions to help me fix? Thank you!!
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