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Showing results for tags 'latency'.
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In my actual setup we have created a web controller to play the show cues. Whenever I send the command to play the cues, there is a noticeable lag on the video start, but it doesn't happen everytime on every cue, seems to be a little random. There are no error messages in the log so I cannot figure out what is going on. Also the problem manifests with every kind of formats and codecs (so far I have used .mp4 and .mov with h264 and HAP codecs). Operating System: Windows 7 Professional 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_rtm.101119-1850) Processor: Intel(R) Core(TM) i7-4790 CPU @ 3.60GHz (8 CPUs), ~3.6GHz Memory: 16384MB RAM Available OS Memory: 16302MB RAM Page File: 2056MB used, 47010MB available Card name: NVIDIA GeForce GTX 970 Manufacturer: NVIDIA Chip type: GeForce GTX 970 DAC type: Integrated RAMDAC Display Memory: 3710 MB Dedicated Memory: 4007 MB Shared Memory: 3798 MB
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I am specifying a hardware upgrade (media servers) for a client's existing Watchout v. 5 system, in order to add live video feed capability. I understand the importance of the capture card in affecting latency issues, but which server parameter tends to affects latency more - processing power or video card capability? I may not have enough budget to supply premium components for both (it's a five- server system), so I am wondering if there is a preferred way to prioritize the upgrades. Rick Frendt, Theatrical Projections & Design
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Hello, I have managed to have 4 layers of different NDI applications within watchout. I have a live feed from an iPad Camera thru an NDI app, 2 desktop mirroring (wired connection) and 1 Live feed camera connected via hdmi onto to an NDI enabled laptop. Connections are straight-forward thru a local gigabit network. All having static IP. frame rates set to 30fps. My issue, everytime I trigger these on my main watchout timeline, all 4 screens will play but will only playback 1 at a time intermittently. playback lag are between 30 seconds to 1 min. Once all screens are playing, I have no issue with latency as I've set the latency to low for optimum performance. ie, sometimes iphone screens comes up first then a few seconds later, laptop 1 & 2 screens comes up; then sometimes vice versa. My question, how do I eliminate this lag everytime I trigger the NDI feed? otherwise this will be almost unusuable/impractical for live events. The idea is to use NDI for live feed and laptop screen mirroring without the use of capture cards and thru a wireless network ecosystem. Anything I am missing on the setup? Hoping for some guidance. Thanks in advance.