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Showing results for tags 'tcp commands'.
Hello, I'm in the middle of building an installation that consists of three independent display servers being controlled by an ipad based control system by Kramer. At it's simplest, we are using the ipad to Play, Stop, and Pause Aux timelines with the UI showing the states of the Aux timelines. And ideally a counter showing the time. While wading thru the forum I found this statement: "One shot polls are interrupt based and if sent too often can impact system performance." When observing the packet stream between the program Universe and WO production, it appears that a g