Jump to content

Watchout 5 Jumps back a few frames when fire a pause


Recommended Posts

Good Day All,


I have a problem when setting up a DMX Controlled Show:


I setup an Auxiliary Timeline whitch triggers with a DMX Value which also controlls the opacity of the Video.

The Video has to be paused, on speak Cues. So i've made an Auxiliary Timeline which sets a pause to "Named Timeline", and an other with resumes the timeline.


A the start i had problems that the pause/resume timeline not worked everytime, so i created multiple commands in the timeline, so one would surely trigger. 

Now the funktion aspect works, but when i send the DMX value to pause the video, the video pauses and jumps a couple frames back.


Any Ideas how to Fix this problem?

Thanks in advance.

Link to comment
Share on other sites

Here's a shot at the cause -


The video is compressed with ipb frames, and at the pause command, it jumps to an i frame which contains the full information. The p and b frames are the predictive frames (if I'm not wrong, p is before an i frame, and b is after the i frame both of which do not contain full info but only the changes between two i frames).


Solution: re-code with all i frames. Will result in larger filesize, but no jumps on pause.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Create New...