Jump to content

How to handle video files for a large LED wall in WATCHOUT


mindopera

Recommended Posts

I am working a project that has a wide digital canvas size of 29,952x1920 px.  This will take two WO servers with AMD WX9100/6 output card and a AMD WX7100 4 output card to run.  And the outputs on and the video cards will be set at 3840x2160.   I am currently trying to use virtual displays to send the outside screens to the one computer and the center area to another computer.  I am doing this because I was not able to get rid of sync tearing using my S400 sync cards.  The outboard screens will have a small physical space between them and the center portion of the LED wall and I am going to use that space to hide any tearing that might occur.

These are my current splits are:

  • Left Screen = 5760x1920
  • Left Center Screen = 6144x1920
  • Center Screen = 6144x1920
  • Right Center Screen = 6144x1920
  • Right Screen = 5760x1920

 

  • I'm I approaching this scenario logically? 
  • Are there better techniques to handle large files that eliminate the issues of video tearing and playback performance?
  • Can a video proxy be used with virtual displays?  If so, how?
  • If virtual displays can't deal with a video proxy then would I set the standard displays up to fit the 8 video pieces which would make them all custom EDID's?
  • Would all of the output receive the same EDID except the last one?  1-7 our rendered at 3840x1920, output 8 is rendered at 3072x1920.

Any input is much appreciated.

 

Untitled-1.png

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
×
×
  • Create New...