Jump to content

Aux Timeline Looping


tomh

Recommended Posts

  • Member

Normal, no, but common, yes. There's another discussion about this issue in Watchout 5 (http://forum.dataton.com/topic/1518-jump-to-run-in-aux-timeline/).

 

Putting your looping content in a composition, and then putting that comp into an aux timeline for fade up/pause/fade out, seems to avoid the problem.

Link to comment
Share on other sites

Thanks for the tip Mat.

 

Hopefuly these looping problems (Prores included) are resolved soon. I was using aux timelines as a cue list to fire stings on an award show, 130 unique cues, with Pause - freerun loop - to fade. That's painfull having to put each one in a comp, especialy when I only get the media a few hours before show!

 

So far every key feature I bought WO 6 for has failed on me.

 

T

Link to comment
Share on other sites

Hi Tom!

 

We do apologize for the FreeRun/Looping bug in WATCHOUT version 6.0. It has been fixed and a maintenance update will be released shortly.

 

You also mention that you have had other issues with WO 6. We would like to know what these are. You are most welcome to contact me off forum so we can sort this out.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
×
×
  • Create New...