Vollmers Posted October 30, 2015 Report Posted October 30, 2015 Hi Just stumbled over something, that might be a bug, or maybe something in Watchout that's working in another way. I've been working with 3D graphic for over 20 years, and normally when you move an object forward in the Z axis, it wil get in front of other objects, with less value in the Z position. Just discovered it works the other way round in Watchout. I've ceated a task, and placed 2 objects. One in layer 1 and one in layer 4. Switched to Z-depth stacking order on both objects. I couldn't figure out why I didn't work, until I reversed the values. Then it worked. Is that a bug or a feature? Cheers Christian 0 Quote
Dataton Partner Walter Posted October 30, 2015 Dataton Partner Report Posted October 30, 2015 Hi there, Behaviour should be clarified if you go to top view ctrl shift T or perspective view. Personally I never experienced the feature to work unnatural and I also use c4d / ae etc. 0 Quote
Mike Fahl Posted October 31, 2015 Report Posted October 31, 2015 Increasing Z values move objects away from you. See illustration here: http://academy.dataton.com/wo6/Cues.xhtml#Anchor-50 0 Quote
Vollmers Posted November 3, 2015 Author Report Posted November 3, 2015 Honestly - it works the opposite way in all my 3D graphic programs 0 Quote
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