Fred Leung Posted August 7, 2020 Report Share Posted August 7, 2020 I have a question of the VR video. If I build a hemisphere 3D object, and a 360 degree panoramic video, how can I attached the video in the right way on that 3D hemisphere object? Quote Link to comment Share on other sites More sharing options...
Dataton Partner RBeddig Posted August 10, 2020 Dataton Partner Report Share Posted August 10, 2020 The 3D object needs a correct UV mesh (this needs to be done in the 3D software - Cinema 4D, 3DS Max,...) which actually defines where each pixel belongs to. The content needs to fit to this mesh as well. You should also create some test pattern with some sort of reference points which you can find in your 3D model and content and on the real object. See this https://www.dataton.com/academy-video-watchout-6-3d-creation and related videos on the Dataton website. Quote Link to comment Share on other sites More sharing options...
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