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Control Watchout player by unity

jim fang

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Hi, I have a project that have to use Unity3d to control Watchout timeline behaviors.

I want to let my Unity3d project connect internet for controlling Watchout to rewind to beginning & play the timeline.

Can anyone give some tips to help me? Thank you!!

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As Jim says, you "just" need to send some text commands using a TCP connection. The commands are trivial. Doing this from Unity is unfortunately not trivial. Some pointers here:


And here's a complete "TCPTestClient" that may be of help:


And here's a video, in case you prefer that:



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