LukasU Posted September 13, 2023 Report Share Posted September 13, 2023 I have a strange problem with controlling watchout with companion. On some cues I get a "Target cue not found" on first send, second send works fine. Companion 3.0.1 Watchout 6.7.2 Control via production computer 0 Quote Link to comment Share on other sites More sharing options...
Dataton Partner RBeddig Posted September 14, 2023 Dataton Partner Report Share Posted September 14, 2023 Maybe an issue in Companion opening the socket?? 0 Quote Link to comment Share on other sites More sharing options...
Alex Ramos Posted September 18, 2023 Report Share Posted September 18, 2023 If the cue not found is a reply from WO then the socket was open . Do you get the same error if you send play timeline ? 0 Quote Link to comment Share on other sites More sharing options...
LukasU Posted April 1 Author Report Share Posted April 1 Coming back to this a bit late 😬 faced the same problem again, but could figure it out this time. So it is an error message within Watchout, so it receicves the message, the run command in the same block is executed. Problem was, that the 50ms between jump to and run command was not sufficient. Increased to 100ms it works fine now. Problem only occured when timeline was stoped/closed. 0 Quote Link to comment Share on other sites More sharing options...
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