Michael Voccola Posted March 16, 2017 Report Share Posted March 16, 2017 Working in primarily corporate presentation environments, I am interested in exploring the possibility of using WATCHOUT v6 as a substitute for some applications that would otherwise be suited for a Spyder X20 or Barco e2. Unlike WATCHOUT, the core operating concepts of those screen management systems is the use of presets and the ability to recall a given preset at any time and in any order. From the research on this forum and other sources, it is my understanding that auxiliary timelines are the best approach to replicating this behavior. However, I am having issues in fully doing so. Most of the trouble I am experiencing (I'm also new to WATCHOUT) is in in the management of PiPs and their entrance/exit on screen. To explore this, I have created a project with the following stage items: (1x) 2-projector blend (1x) downstage monitor (1x) virtual display. The virtual display is present on the stage to act as a single location to present the live sources. The virtual display, being considered by WATCHOUT as a media item, is reused on the DSM as well as a PiP on the main screen. In practice, the media will consist primarily of external live inputs such as PlayBack Pro and PowerPoint. For the most part, the only media in WATCHOUT will be background content (looping videos etc...). For this example project I am using two photos as placeholders for live inputs to represent PowerPoint and PlaybackPro. I have also created three auxiliary timelines (ATL): PiPsManages the virtual display on the stage canvas. Specifically, on the DSM and Wide Screen. CUES:@0sec 1sec opacity ramp @ 1.2sec PAUSE @ 1.4sec JUMP TO 1sec GFX Places GFX source on the virtual display and calls triggers the PiP ATL. Always on top CUES:@0.2 places content on Virtual Display @0.3 runs PiP ATL @1.5 PAUSE @1.6 JUMP TO 0.2 PlaybackPlaces GFX source on the virtual display and calls triggers the PiP ATL. Always on top CUES:@0.2 places content on Virtual Display @0.3 runs PiP ATL @1.5 PAUSE @1.6 JUMP TO 0.2 Behavior Running the GFX or Playback ATL the first time is no problem. If the operator runs an ATL that is already "on-air" there is no change on screen (desired behavior). However, when a different ATL is run it cuts sources rather than dissolves the new source in (because the PiP is already past it's dissolve). Desired Behavior Running GFX or Playback ATL dissolves the source on screen either from empty canvas or dissolves through the other source if the PiP is already live - like a standard screen management system (X20/e2). I'm sure I could eventually create some spider web of impossible to understand nonsense that would accomplish this somehow, but I would like to know if any other users have a clean workflow to handle this scenario. Screen shot https://drive.google.com/uc?export=download&id=0ByvQLu5LpvPrS3BhNmNJMlBDSjQ Quote Link to comment Share on other sites More sharing options...
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