Jump to content

Watchout 6, 3D Mapping and Cinema4D


reod

Recommended Posts

Having issues mapping textures to 3D objects in Watchout 6. 

 

Not sure of the exact workflow hear, but I can't seem to UV map the textures properly on objects. I think I'm missing a step.

 

I've watch all the videos I can find regarding this. But nothing demonstrates a solution. 

Does anyone here know how to do this? What 3D applications are you guys using?

 

I'm using Maxon Cinema4D - Broadcast R16.

Link to comment
Share on other sites

  • 3 weeks later...

@MikeFahl

 

Thanks for this! 

 

I recently did my first large show with WO6 and quickly realized that there are definite limitations to PJ Mapping using the Semi-Auto Calibration tool. What are the limits? Is there any way to do the alignment manually?

Link to comment
Share on other sites

Some of the new videos touch upon this. For texture baking, take a look at the "3D Lighting" video here:

 

   http://forum.dataton.com/topic/1861-new-tutorial-videos/

 

(I didn't want to use the term "baking" in the title, since that doesn't really mean anything to you unless you already know what it is, in which case you probably don't need to watch the video anyway).

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
×
×
  • Create New...