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Erik Rönnqvist

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  1. Erik Rönnqvist

    Video loss to trigger aux timeline

    Currently there is no way of doing this in Watchout. But it is an interesting idea. It is possible though to specify an alternate source in the NDI media's settings. If the primary source goes down, Watchout will automatically switch to the alternate source. As soon as the primary source is back online, Watchout will switch back to the primary source. I don't know if this would help you in any way, but I figured I would just mention it in case you find it useful. /Erik
  2. Hi Eric!

    My name is Tim Musin, I'm from INTmedia, premium parthner from Russia!

    Please, could you comment my topic (private or in topic, as you prefer) :

    It's very important to us. 


  3. Erik Rönnqvist

    HAP codec

    The hap codec is built into Watchout, so there is no need to install it. In fact, installing codecs on a computer running Watchout is generally not recommended. You don't mention which Watchout release you are running, but if it is 6.2.1, there is a bug that in many cases makes hap files with embedded audio show up as audio only. The workaround is to extract the audio from the video file, and run audio and video as separate files/cues. However, the bug is fixed, and will be included in an upcoming bug fix release of Watchout. /Erik
  4. Erik Rönnqvist

    Preview WMV and audio file at WATCHOUT 6.2.1

    As Rainer mentioned, stay away from WMV. A general recommendation is to avoid having video and audio in the same file. Whenever possible, use separate audio and video files for best results. It is hard to give a general recommendation for video formats, but generally the Hap family (Hap, HapQ or HapAlpha) work very well, although the files become quite large. Quality wise, Hap has somewhat limited color resolution but HapQ is good enough in most cases. If you can live with the large files, I would definitely recommend trying the Hap family. Please note that HapQ+Alpha is not yet supported in Watchout. If you want to run Hap and need alpha, you will have to stick to HapAlpha, which has the same image quality as Hap. H264 and MPEG-2 also work well, but need some care when encoding. If possible, don't use B-frames. B-frames are great when trying to maximise compression, but does increase the decoding complexity considerably, which can become an issue when trying to play many movies at the same time. If you are worried about the quality when encoding without B-frames, just bump up the bit rate by 10%. This will give you the same or slightly better quality, and the bitrate increase has very little impact on performance, compared to enabling B-frames. If you need to jump in timelines containing h264 or MPEG-2, it is also a good idea to keep the GOP size quite low. An I-frame distance of about 0.5-1 second is a good starting point, which translates into a GOP size of 15-30 for 30 fps video, and 30-60 for 60 fps video. If you need alpha, HapAlpha is likely the best choice, but you can also try Quicktime Animation, which has support for alpha. Support for Hap and Quicktime Animation is built into Watchout, so there is no need to install any Hap codecs or Quicktime for this to work. /Erik
  5. Erik Rönnqvist

    Direct URL Images in 6.2

    This is not a deliberate change. It is a recently discovered bug that was introduced in 6.2 when we added the possibility to presplit still images. My guess is that an older show imported into 6.2 should work, but I have not tested it. The bug is fixed and will be included in an upcoming bug fix release of Watchout. /Erik
  6. Erik Rönnqvist

    Problem audio loop 6.2.1

    Hello! Yes, there is an issue with looping video files with embedded audio in Watchout 6.2.1. We are looking into a solution for this. The problem is that audio (AAC for example) is compressed in chunks of a few milliseconds each, which in almost all cases makes the audio track slightly longer than the video track. The audio chunks are fixed in size, and you cannot have half a chunk or something like that. Usually the last part of the last audio chunk in the file is silent, just to fill up the last chunk so you get all of the audio encoded, rather than making the audio track slightly shorter, thus truncating the audio track. This makes the timing incorrect when looping. I assume you are running compressed audio. If possible, try to use uncompressed audio (PCM) instead. This will make the file larger, but since there is no compression in chunks involved, the audio track should be exactly as long (or very very very close) as the video track, which should make the problem disappear. As always, keeping the audio in a separate file usually works best, which could also serve as a workaround (or a permanent solution). /Erik
  7. Erik Rönnqvist

    HAP Encode / QT / Etc

    There are some issues with Hap files with embedded audio in 6.2.1, but as long as there is no audio in the files, you should be fine. The issues have been resolved, and will be included in an upcoming service release of Watchout. That said, the general recommendations still stand: Use separate audio and video files whenever possible, and do not install any codec pack, encoding software etc on machines running Watchout. /Erik
  8. Erik Rönnqvist

    HAP,New Codecs and more...

    I usually download the zeranoe builds for ffmpeg, available at https://ffmpeg.zeranoe.com/ A simple example for encoding a HapQ movie and removing the audio from the file: ffmpeg -i InputMovie.mov -an -vcodec hap -format hap_q HapQMovie.mov -i specifies the input file, which can be just about any format -an tells ffmpeg to remove any audio tracks -vcodec (or -c:v) specifies which codec to use -format specifies which hap flavour to use (hap, hap_alpha or hap_q) The last argument is the name of the reencoded file. For very large movies (high resolution, that is) it makes sense to use the -chunks n argument to enable multithreaded decoding, where n is the number of chunks to use. It never makes sense to use more chunks than there are cores in the target (display) computer. As each additional chunks adds a (very) slight overhead in the form of decreased decoding speed and larger files, it is generally a good idea to keep the number of chunks as low as possible. For a list of codes supported by ffmpeg: ffmpeg -codecs For help about a specific codec: ffmpeg -h encoder=x, where you would replace x by the name of the codec as listed by the ffmpeg -codecs command. /Erik
  9. Erik Rönnqvist

    HAP,New Codecs and more...

    If you can live with the command line interface (which I personally like better and better the more I use it), ffmpeg would be my recommendation. Since Hap files tend to be large, a fast disk is probably one of the most important aspects when encoding Hap movies. It is also quite easy to do batch encoding in ffmpeg by just using a regular .bat file (when running on windows). /Erik
  10. Erik Rönnqvist

    NDI on WatchPax

    Hello! The NDI HX driver should be automatically installed on the display watchpaxes when upgrading by going online in the production software. However, this assumes that the NDI HX driver checkbox in the Watchout installer was checked when installing/upgrading Watchout on the production computer. When trying to display NDI HX content (from the Spark) on the Watchpax display computer, what did you get? Just a black screen or a screen saying that you need to install the NDI HX driver with a link to NewTek? /Erik
  11. Erik Rönnqvist

    NDI on WatchPax

    Which Watchpax and Watchout version are you using? The NewTek spark sends NDI|HX which is quite different from the NDI streams sent from the Scan Converter (and similar tools). NDI|HX is more highly compressed, and is not all I-frames as regular NDI is. NDI|HX needs a driver to be installed on the display computer, which is done as part of the upgrade process i Watchpax. (When installing on other computers the NDI|HX driver install is optional). Watchout 6.2.1 contains an updated NDI|HX drivers, that solves some issues with the driver supplied with WO 6.2. Is the Spark configured to sent Multicast? If so, I would recommend turning Multicast off and see if that makes any difference. /Erik
  12. Erik Rönnqvist

    Windows HAP without QuickTime?

    Watchout only uses Quicktime when exporting a movie, so it would make little sense to install Quicktime on a display computer. If you want to use the export function in Watchout, Quicktime is required on the production computer. That said, if you want to encode to Hap using a Quicktime-enabled application, you might need to install Quicktime and the Hap codec for Quicktime. Another option would be to encode Hap files using ffmpeg, using the following command line: ffmpeg -i inputfile.mov -vcodec hap -format hap_q -chunks 4 outputfile.mov Change hap_q to hap or hap_alpha if you want standard hap or hap with alpha. The chunks argument enables multithreaded decoding, but higher numbers give slightly more overhead, both in space and decoding time, so this number should be kept as low as possible. For a 1920x1080 video, one chunk is sufficient on most hardware. Higher resolutions and/or slower hardware might require a larger number. It never makes sense to use a larger number than the number of cores in the CPU. /Erik
  13. Are the files video only or video+audio? There is an issue with hap files containing audio in 6.2 and 6.2.1 I have received a few reports about pink color in HapQ videos in the production software, but never in the display software, but I have not been able to successfully reproduce the issue here. I don't think the files can be tagged to use a certain brand of the decoder. Uninstalling Quicktime would probably make no difference, except that Watchout would not be able to play the files at all, instead of using the wrong decoder. That said, it could at least be worth testing. /Erik
  14. Erik Rönnqvist

    HAP Version

    Any version is fine, and I would recommend using the latest version, since it contains the latest bug fixes and performance improvements. But you will have to stick to Hap, HapAlpha or HapQ. HapQ+alpha is not yet supported in Watchout. /Erik
  15. Erik Rönnqvist

    WATCHOUT 6.2 Bugs

    There seems to be an issue with Hap files containing audio in Watchout 6.2.1, as it is many cases will get recognised as audio only. The solution in the meantime is to use separate video and audio files. Additionally, installing codec packs, or software that in their turn install codec packs, on the production computer can cause issues like this. /Erik